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Language: en

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[CNN intro music]

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Man: "THIS IS CNN BREAKING NEWS"

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SPECIAL NEWS REPORTING! This has just come in.

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The Walking Dead developer, Telltale, hit with devastating layoffs as part of a 'majority studio closure.'

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Telltale games is SHUTTING DOWN!

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I'm Poppy Harlow, and you're watching the special news reported [report] of Pew News. The most trusted news source of all...ᵘⁿᶦᵛᵉʳˢᵉ

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[Pew News intro music]

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Thank you for tuning in live on this special news report.

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Telltale Games is ShUtTiN dOWN

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They made a statement saying;

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"A small group of 25 employees staying on to fulfill the company's obligations to its board and partners"

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Telltale Games which, of course, has made such popular games, like, 'The Walking Dead' and 'The Wolf Among Us'

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and this means a layoff of 225 people

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That's a lotta people.

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But they "Will fulfill the obligations to its board and partners."

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They JUST released 'Walking Dead: The Final Season',

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Episode 2 is supposed to come out next week!

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But apparently, they're not gonna finish it.

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We're not gonna get the end of Clementine; the final story.

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Most likely they're not gonna release Episode 3 and 4.

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Uh- what will they release, however, to appease their board and partners?

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MiNeCrEfT

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Yea, that's right, Netflix "Minecraft: The Story"

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At least  we will have that. Thank you, Telltale.

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So what happens to everyone that bought The Walking Dead Final Season?

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AEHHHHHHHHHHHHHHHHHHHH no

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A lot of people were very sad and upset about this.

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Obviously, it's a big problem. A lot of people lost their job; that's never something to be celebrated.

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Brandon, who is one of the developers on Telltale said *reads tweet*

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He's not getting even a severage(severance?) package

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people are just let go uh- out of nowhere

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Apparently, people even- uh -relocated cross-country and they were hiring people 2 weeks before this announcement.

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ʰᵒʷ ᶜʳᵃᶻʸ ᶦˢ ᵗʰᵃᵗˀ

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Way to keep people in the dark.

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The good news out of all of this is that a lot of big companies have reached out and said, "Hey, don't worry, we got you."

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Blizzard reached out, "Anyone that is looking for a new job."

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Twitch reached out, same sentiment.

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DICE reached out , Paradox reached out, Epic Games reached out, Naughty Dog made a statement,

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HALO, Ubisoft, PLAYER UNKNOWN

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All these, big, big developing companies are opening their doors and uh- that's great.

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I think- Yes, it sucks that a lot of people got- lost their job,

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but if this is how they treat their employees anyway, then I'm sure they'll be better off

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I know it sucks now but-

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Telltale's Walking Dead: Season One was HUGE for my channel,

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a big chapter for my career, even.

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When we played it, it was one of the most fun things I've ever done because we got to share this amazing experience-

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with a huge pack of people that enjoyed it an equal amount.

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And just sharing that as a group was incredible...

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and being so invested in the characters that in the end you were even crying (oh we were the ones crying, Felix?)

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And i think a lot of people were so emotionally invested as well that they did the same thing.

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I'm super thankful for that, and i will never forget that.

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*stutters*

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I'm so glad I had that experience

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And even Season Two, I thought, was great; I loved it as well.

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as a fan of the- uhh- the series- to see it go down like this doesn't make me sad, it makes me really, really disappointed

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Coz I'm mostly critical of things , not bec- out of nowhere, but because i know they can do better.

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I knew they can do better than this.

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That's why I'm so... I'm upset. I'm pissed off.

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Even 2 years ago, when i played The Walking Dead: Michonne, this was my reaction.

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*sigh*

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*music*

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I'm really disappointed; I think you could tell already; very very very very disappointed.

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Why was I so disappointed?

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Well because the whole experience was completely lackluster- in -compared with what they did in Season One.

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Do I expect them to top what they did originally every single time?

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Absolutely not.

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But to constantly introduce new characters over and over and over,

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to then just be met with an ending that felt like- it -nothing really mattered.

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I- it's upsetting.

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Game of Thrones- I didn't even bother finishing.

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Batman- I didn't even continue playing because I wasn't invested enough.

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They released so many games; two seasons of Minecraft, Walking dead Michonne, Walking dead-all the DLCs, Guardians of the Galaxy

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it ruined your eagerness to play more,

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which is such a shame because they did do really good games.

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And I know it sounds a bit- uhhh -childish to have that sentiment,

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but I think a lot of people agree with it.

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They've just made too many games instead of focusing on the really good ones.

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[The] Wolf Among Us was a series a lot of people were excited about;

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that was *five* years ago,

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and now we will *never* see it because of all these bad decisions.

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They kept adding new characters to everything.

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How- how many characters from the original season of the walking dead-

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which everyone played; so many people played.

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How many are left in the last season, just Season Three.

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ONE. It's Clementine.

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Everyone else is gone.

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How many people lasted from The Walking Dead DLCs

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ZERO.

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How many people from Walking Dead: Michonne-

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all those characters that spent so many times trying to pick the right choices for-

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How many of those characters are in Season Three?

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NONE

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They just keep giving you more and more characters and after a while, you just don't care.

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Combine that with way too many games,

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You-you're just not invested anymore.

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Their engine has not been improved on until now.

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It's such a shame as well because it seems like they're finally picking up their mistakes now,

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when it's clearly too late.

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Their engine is incredibly buggy

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The lip-syncing is terrible, which takes you out of the immersion.

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The graphic will just drop out of nowhere.

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You'll see characters appearing in the background an disappearing

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And just- uhh - just awkward movements in general.

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It's just bad.

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And then finally, the illusions of a choice

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When you play TWD the first text that appears is, *reads what's on screen*

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This is... not true.

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It's simply not true.

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I think most people know by now that when you play through a Telltale game, the ending will be exactly the same, no matter what choices you make.

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But- people didn't know this when they played Season One.

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You had that illusion of that you had a choice.

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When it said that, "Clementine feels hurt," and people said "Restart the entire game."

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I think people share that sentiment.

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They were like, "I really want to get the best outcome. I really care about these characters, so I'm going to try my best to really pick the best outcome

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But the more games they pump out, the more you realize it's just the same ending no matter what.

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And sometimes it was so transparent that you didn't even have to keep playing for more than a second to realize that your choice didn't even matter.

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In game: "Do something!"

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"Stop!"

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"Dammit Zachary, Now who is taking things too far!"

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"What, I didn't- I- I-"
"Outside, now"

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Pewds: Well, that was completely pointless.

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It made no difference anyway.

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This is a reoccurring theme through Telltale games, and the more you notice it, the more it's impossible to miss.

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Now, Telltale has dealt with this criticism for a long time and a lot of people have different opinions about it.

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Some- from PC Gamer, for example, saying *reads on screen*

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While I saw other articles, previously criticizing telltale, saying that, "Telltale needs to add consequence to out actions,

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so I can sit on the edge of my seat again, and make heart-wrenching decisions that matter.

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We know what actually the majority thinks because now they're shutting down coz not enough people want to buy their games anymore.

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Because people don't feel that same way and engagement with them.

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And we know it's not impossible to execute these interactive choices of [in] games.

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We've seen it now in Detroit: Become Human, where how many different outcomes- you get to see all of them.

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You understand that you can play the game very differently

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If a character doesn't actually like you- if Hank will remember that- he will actually remember that,

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and it will change the story of the game and the outcome of the ending that you get.

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So a lot of people had been saying on twitter- blaming let's players for the fact that the company is shutting down,

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which is not true. You have a lot of story games- uhh, being more popular than ever.

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You have "Stranger Things," (lmao) for example, which literally saved the company by releasing a game in a very much same style as TWD.

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You have Quantic Dream doing a purely story based game, doing great.

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And even if a game is a story with no interaction whatsoever, like visual novels,

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it will still drive attention to the game and people will still want to experience it purely by themselves.

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I think the people that just decide to watch it aren't gonna buy the game, regardless

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So it doesn't really matter, you're not adding a sale to these people, but you're not taking one away anyway.

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I found TWD through other let's players,

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and I think they know that it was big for their game- that people played it online.

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Some other games apparently were really good, like Batman and Borderlands.

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People said that those were incredible.

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But all these bad games like Walking Dead: Michonne just ruins it for everyone.

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And the thing is, they made games before Walking Dead.

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It was just that Walking Dead was their big hit.

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That's what really made them take off, but it was also technically their downfall.

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I'm so confident things could've been differently [different].

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And that's why I'm not sad. I'm just disappointed.

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I don't know who makes the decisions in the studio, but it seems like they have all kinds of strange internal conflict.

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The former CEO apparently sued Telltale Games or tried to.

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The developers saying that they knew about all the issues and all the criticisms that I probably already brought up.

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They tried to do the best, but most likely it's not the developer's fault, it's the people making the decisions of the company, the company itself.

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So I hope all of the developers can find new homes; I'm sure they will.

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It seems like a lot of people reached out, which I'm very happy about.

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I'm sad; I'm let down that we won't see the end of Clementine.

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I think that's such a... such a shame.

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What a waste.

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I am incredibly thankful for what Walking dead did for my channel- that Telltale Games.

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And it was such a great experience that I'm very very thankful for.

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And to everyone that watched me playing those games- Thank you for sharing those memories with me.

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I think it was incredible.

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And the ones that experienced it, probably felt the same way.

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And I think that's why I'm so emotionally invested into this.

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That's why I'm so upset even though for most people, they don't even care.

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I don't know. What do you guys think about this? What's your take on it?

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I wanted to summarize everything as good as I can because- uh- that's what I like to do.

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Hope it was enjoyable. I'll see you guys tomorrow. Bye~

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*outro*

