Spy checking is simply sweeping an area with a weapon to find cloaked Spies, or attacking a suspicious friendly player to see if they're a Spy in disguise. (There is no friendly fire in Team Fortress 2, so they'll be fine) If you're near an objective, Engineer nest, or around a Medic make sure to comb the area to put a stop to the plans of any Spy that might be lurking about. This is one of the most important jobs for Pyros, as their flamethrowers cover a wide area, are hard to avoid at close range, and the burning effect marks enemies with a team-colored glow that persists even when cloaked or disguised. A few quick sprays of fire is all it takes. Other classes can and should Spy check regularly as well. The Minigun, Wrangler and most explosive weapons are also good for combing the area, and Jarate and Mad Milk can mark enemies with clearly visible dripping effect they can't cloak or disguise out of. You can also spy check players by simply walking into them. Teammates can move through one another, but enemies can not, so if you bump into a teammate you can't simply move through, they're an enemy Spy. Also, Spies will slightly decloak for a brief moment when they bump into enemies, or take damage while invisible. Regular Spy checks can save your team from being backstabbed if they're too distracted, or oblivious to check behind them. _____________ Music: Shusaku Uchiyama - Clown Man's Theme (Megaman 8) The Creature The Pillows - Sha-La-La-La Hideki Naganuma - Sneakman _____________ Watch These: Team Service Announcement: Juggling https://www.youtube.com/watch?v=kOtbv7MLEDQ Santamen 2: In 'Da Hood https://www.youtube.com/watch?v=rUGS3LbMnmM Dr. Medic: Champion of Health https://www.youtube.com/watch?v=m88sjFU23Hw _____________ Patreon: http://www.patreon.com/krunkidile Tumblr: http://krunkidile.tumblr.com/ Twitter: https://twitter.com/Krunkidile