A demo of DearVR Micro's positional audio capability and just some personal practice doing realistic audio for unreal environments. I actually made this over a year ago but only decided to finish and publish it now, so this isn't exactly how I'd do it today if I started from scratch 🤔 Software I used: Reaper: https://www.reaper.fm/ DearVR Micro: https://www.dear-reality.com/products/dearvr-micro And Kiloheart's basic 3band eq but that's pretty basic :P