CHANGE LIST: JAB 1 DAMAGE : 3% ⇒ 3.5% JAB 2 DAMAGE : 3% ⇒ 3.5% JAB 3 DAMAGE : 4.3% ⇒ 5.3% DASH ATTACK DAMAGE : 10% ⇒ 11% FTILT DAMAGE : 12% ⇒ 13% UTILT DAMAGE : 7% ⇒ 8% DTILT DAMAGE : 8% ⇒ 9% FSMASH DAMAGE : 17.5% ⇒ 18.5% USMASH DAMAGE : 17% ⇒ 18% DSMASH DAMAGE : 13%, 9%, 3% ⇒ 14%, 10%, 4% SWEETSPOT NAIR DAMAGE : 7% ⇒ 8% SOURSPOT NAIR DAMAGE : 6% ⇒ 7% SWEETSPOT FAIR DAMAGE : 6.5% ⇒ 7.5% SOURSPOT FAIR DAMAGE : 5% ⇒ 6% UAIR DAMAGE : 13% ⇒ 15% DAIR DAMAGE : 15% ⇒ 17% BAIR DAMAGE : 11% ⇒ 12% LATE BAIR DAMAGE : 7% ⇒ 8% AIR SLASH (1ST HIT) : 5% ⇒ 6% FTHROW DAMAGE : 10% ⇒ 11% UTHROW DAMAGE : 6% ⇒ 7% DTHROW DAMAGE : 6% ⇒ 7% BTHROW DAMAGE : 11% ⇒ 12% MONADO ART SPEED DAMAGE DEALT MULTIPLIER : 0.72× ⇒ 0.8× MONADO ART BUSTER DAMAGE TAKEN MULTIPLIER : 1.2× ⇒ 1.13× (HIT 1) FSMASH KNOCKBACK : 32 ⇒ 24 FAIR : Landing Lag reduced slightly BUGFIX : Dtilt's deadzone has been removed. *Old Description* Shulk gained 1% buff to the majority of his moves! This counts during all his arts as well, and even getting 2% more damage during his Buster Art! I can confirm Shulk has less landing lag on his Fair! https://gfycat.com/FaroffVibrantAsiantrumpetfish His Dtilt doesn't seem to have blank spot anymore where you can Dtilt and miss an opponent who is directly in front of you. Sorry for the sloppy recording, but this was a pain in the ass too hold, had to shove the camera in my mouth at the end there.