For the past few weeks I have been working on this tool. It allows me to create and configure objects from within the game rather than hardcoding the data. It has a Blender-like user interface. Next, I will resume work on enemy designs and cutscenes. Mercurial repository(for curious developers): code.google.com/p/rainbow-dash-project/ Please note that this is not a public test. There will be no support whatsoever at this time.