Joel Smith, a student from the Lausanne's University, was arrested this morning after shooting into the campus with an AK47 elite build.
Thanks to the presence of StatTrak on the weapon, the police could easily determine the number of victims.
There were 69 people affected, 42 died, that's at least what's indicated by the StatTrak counter.
With the weapon, its skin and its StatTrak we can certainly put the blame on the infamous game Counter Strike: Global Offensive or CSGO.
It was already known for its community, I quote, "toxic and full of bad motherfuckers Russian players, as well as haters."
Live at Joel's apartment, our correspondent Didier.
Indeed Thierry, I'm live in the apartment, or rather the room, of Joel Smith.
After the shooting, the police went straight to his house to find clues or evidence against him.
They found what could be the cause of the massacre: on his computer, he owned three hyper-violent games that have already been found after other shootings of this kind.
First, Counter Strike: Global Offensive, which, according to the police, helped Joel to control weapons and explains why the targets were mostly Russian.
Then GTA V, well known for his hyper-violence and its latent police racism, which would explain how Joel has obtained his weapons.
Finally Hotline Miami 2, which would have served, authorities said, to put good music in the speakers of the University.
Didier thank you, following the news in a moment.
How many times have we heard a radio or television program saying this stuff?
Since Mortal Kombat, which introduced the age limitation, and Doom, first FPS, the media regularly used video games as an excuse for massacres committed by students in schools.
And they then dragged the reputation of players in a rather unpleasant hell.
It was said that video games were making people violent, idiots, addicts, and, because of that, video games and their consumers were conidered bad for society.
Yet despite numerous studies, scientists have never been able to create a link between sustainable and constant aggressiveness or video games.
And now, the media gradually give up, and accept more and more video games as they are.
You can also see, through the increasing number of eSports tournaments, the competitive video game is now considered a sport, with tournaments, rewards, many spectators and a growing audience.
Yet the competitive video games and tournaments often use violent games like CSGO, CoD, LOL ...
And are the eSports champions violent, or do they act violently? Not really ... So, do video games really make people violent?
Hello everyone, and welcome for this third episode of « the Case », focused on the question « do video games make people violent ? ».
This will be a special episode, because I won't use the same method as usual, and will rather make a discussion, talking in the same time for the pros and cons.
There were a lot of studies, tests and surveys that have tried to point out if there was a link between violent games and aggressiveness, but without success.
For example, 15 young people were playing GTA and 15 were playing Tetris, and that for about 30min.
Then they made them take tests, and you could see that the 15 who played GTA were more tense, irritable, aggressive, that the 15 having resolved puzzles.
The thing is that it was a reaction directly after playing, and it was not repeated in the long run, just with other youths.
So, it just served to prove after being stressed and energized, you are more tense and aggressive than if we are alone.
So thank you Captain Obvious.
But that is normal.
Me too, after a close game of CSGO I am on edge, and I'm more irritable than usual. But it's during 10 to 20 minutes, not for days or weeks.
The only interesting study in my opinion is a study on the difficulty and not the violence.
It said that aggression and irritation caused by video games does not come from violence, but because of the difficulty, which leads to frustration.
And that's what seems to me the most logical: if I get angry in a game, for example CSGO, it's not because I kill people, it's because I can't.
We can therefore ignore studies, as there are no concrete results.
This is at least my opinion.
No, but just like that, when a study says that players of violent video games are more likely to smoke, doesn't it sound like bullshit in your ears ??
We can actually compare this whole fear of violent video game to the fear of violent movies.
I'm talking about murder cases claimed as a movie-inspired, as this backstab "inspired from Scream" or the shooting before the Batman movie.
Again, studies, further studies, but no results.
Why ? Because the only culprits, very isolated, were found being psychologically unstable.
But cinema, followed by video games, are victims of this thought, that showing violent content will result in making people violent.
So we can conclude that the Roman people were a serial killer nation? No, but the circus games weren't a bit hyper-violent?
Especially when what we see are fictitious images, not the actual people.
We also talk about « trivialization of violence », but the problem to me is that most of the time, this violence is not even realistic.
While the developers boast the realism of their game, in a graphic part at least, their games are rarely realistic.
Especially because there are always improbable tricks. Take GTA V, look at the missions we're given!
Boarding a cargo plane belonging to a private military agency with an agricultural aircraft
killing all the elite soldiers inside the plane, taking control of the cargo
standing up to the army of hunters and finally getting shot, but getting out narrowly
all being performed by one person !!
Don't ever tell me it's realistic.
And here I don't event speak of games like Halo, Destiny, where the context and the game world are not realistic.
Finally, I think that we must see especially violent video games, like every FICTITIOUS violent media, as an outlet.
For me, killing in people in video games, seeing people killing each other in films or series, is better than killing people in real life.
I even wonder if there is a number of people who use the video game as a stress relief.
Caution, not a stress relief such as "I'm not happy so I relief my stress" but a relief like "if I don't kill people vitrually I might kill in real life".
But you have to know that people who go nuts and claim a video game as their "inspiration" are often unstable people at the grassroots. (text in the video: "he didn't claim a video game as his inspiration")
So, do video games make people violent?
I would say that everyone has his opinion. One can believe this or not.
The problem is that nothing is proven, and most studies are contradictory, sometimes it leads to violence, sometimes drug consumption, sometimes nothing ...
So, if I take in consideration my life and my friend's life, it is mainly the frustration that makes aggressive, and yet, it is only in a short run.
For example in a CSGO game where we are losing, my friend and I might say "goddam we are shit" "fuck they are cheating" etc
And this is normal.
The only reason I play hyper-violent games like Bulletstorm, is because I want to let off steam because someone / something has frustrated me and I want to evacuate my anger otherwise than yell at my parents and my brothers.
But you know, play GTA V, CSGO, Hotline Miami, anyway it shouldn't harm you, exept if you're psychologically unstable...
Oops, I have to go, see you later !!!
one hour later...
We are just being told that *****, know as Ante on internet, a student at *****, was arrested following a shootout in the Media Markt store in Fribourg.
Live at Media Markt, our correspondant Didier.
Indeed, he would have killed three employees because they had not yet received the latest Call of Duty, violent game known for its mission where you were killing civilians in a Russian airport in the game named Modern Wafare 2.
Police launched an investigation to determine which violent games he had played to get here.
He would have declared to authorities, I quote "Violent video games do not make people aggressive you dipshit."
Thank you, more information on the case after the investigation.