WEBVTT
Kind: captions
Language: en

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Scribble Kibble is a show about animation
made by an animator.

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There are a lot of recent requests to feature
Bloody Bunny, so that’s what I’m going

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to do!

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The title probably clued you in, but it’s
violent, so you may not to watch it for that

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reason.

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Link below.

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Hmm.

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It’s Hello Kitty, but murderous.

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In terms of the purpose of the Bloody Bunny
animations, they’re meant to strengthen

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a line of merchandise that already exists.

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2Spot Communications is a character design
company.

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Their business is coming up with characters
and slapping them on products.

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So like Hello Kitty, the character existed
long before the animations.

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In fact, there are 2D animations with a completely
different storyline that came out before the

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3D ones.

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Actually, I don’t think I’ve mentioned
this on Scribble Kibble before, but historically

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the purpose of animations was to sell toys.

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In many cases it still is.

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Even animated movies, it’s only partly about
ticket sales, and mostly about branding toys

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and foods and clothes and toothbrushes.

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Why do you think they keep making Minions
movies, eh?

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Bloody Bunny is another form of that.

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Here’s our kickass character.

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Here’s where you can buy stuff of her.

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The animation style does something a little
different by combining 2D effects with 3D

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animation.

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It looks cool, and if you want to animate
something this way it’s really easy compared

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to some of the other types of mixed 2D 3D
things you could do.

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Look at this fight scene.

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The animators draw the effects on top of the
3D animation.

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You don’t have to worry about layers or
anything: just draw on top of the final 3D

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video.

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Start with your white shapes.

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Then add some outer glow and other effects
to make them more polished.

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There are, of course, plenty of scenes that
are more complicated that involve either layering,

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so adding the 2D effects animation behind
the bear character here, or masking, which

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means hiding all of the art that might leak
onto the bear.

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Action lines like this are common throughout
animation, and they’re easy to make.

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Simply draw two or three frames with lots
of pointy little lines.

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There’s no rule about where the second frame
of lines should be relative to the first,

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so just draw two options that look good.

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Bloody Bunny likes to have the third frame
with shorter lines before cutting back to

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long line frame one.

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All of the 2D effects can be recreated either
with a solid brush, or with a charcoal-like

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brush for paint strokes like this slash, and
this blood.

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There is one thing that confuses me, and that’s
the blood.

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It may look like it’s 2D, and from what
I’ve seen a lot of the time it is, but then

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you have a scene like this.

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Look at how those little holes jump around,
and look at how rules-based the flow of the

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liquid seems to be in 3D space.

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They must’ve made some kind of 3D blood
splash animation.

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Fire is the other thing that fluctuates between
2D and 3D.

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Here we have a 2D fire animation set on top
of the logs, but over here, this is 3D fire.

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It has a lot more depth than the campfire.

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Though you could make fire like this in After
Effects too.

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While it’s possible to make disturbingly
realistic fire in After Effects and it technically

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is 2D, it’s also not animated by hand.

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Those 2D hand-animated effects are what we
see in Bloody Bunny and instantly recognize

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as unique.

