WEBVTT
Kind: captions
Language: en

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Hey, I got something new to talk about today!

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It’s called “twinning.”

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But never mind what that means just yet, let’s
watch Double King, a wonderful, imaginative,

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fluid animation by an Australian fellow named
Felix Colgrave.

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I really love this film and there’s a lot
I could talk about.

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I think I’ll start with the style.

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So in Adobe Animate aka Flash, there’s a
tool called the pencil tool, and the way this

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works is it creates a line as you draw.

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The line is independent from any fills or
paint strokes.

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You can fill closed areas with the paint bucket
tool.

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You can make the lines thicker and give them
fun shapes or strokes and drag them around.

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But the thing about the pencil tool is it
is maddeningly rough.

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No matter what settings you use, you get all
these stupid nodes everywhere.

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Does this look like a circle to you?

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What is this?!

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And yet, it’s this exact tool that Felix
Colgrave uses.

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Double King absorbs your attention and you
don’t notice it, but these lines are wobbly

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like crazy.

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Look at this mess.

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It’s beautiful.

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Felix takes the weakness of the tool and makes
it part of the style.

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The style as a whole looks so good, so organic,
so real.

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It’s not perfect curves you can get with
the pen tool.

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It’s gritty.

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Textured.

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Underneath the etchy lines is some exacting
precision, though, so don’t let it fool

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you.

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Complementing the organic look of the artwork
is the overall natural flow of Double King’s

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story.

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The storytelling has a strange spontaneous
feeling to it, so I wondered how much planning

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when into writing the animation.

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As you probably know by now, most animations
are storyboarded all the way through before

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they hit the drawing room floor.

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Double King is a two year production that
started with the very first scene of these

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little shell creatures.

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Felix invented the rest of the film as he
went.

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Just made it up, with no plans.

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If the process is to start with a scene and
keep animating more scenes, how do you know

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when you’re done?

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Well, you’re done when you want your life
back.

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So just… stop the animation there.

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The straight ahead writing method has some
interesting side effects.

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Look at how the king’s character design
evolves throughout the cartoon.

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It begins with a sloped back and neck, clearly
revealing the black undercoat with big slappy

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feet.

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The neck goes away and the robe now covers
the feet.

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The feet and hands float independently from
the body.

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By the end the body is a nice, simple arch.

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Felix has a lot of fun with shapes like this
by repeating patterns like the arch.

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Putting the character of the same shape through
an arch, fitting crowns inside one another,

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making a forest of arches.

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Part of the visual appeal of the style comes
from the shapes, especially a shot like this

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one.

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Which brings me to twinning.

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Twinning is when both sides of the character’s
body are doing the same thing at the same

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time.

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Go a bit deeper and it means the character’s
pose has a bunch of flat angles in it.

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Here’s a shrug with twinning.

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Here is a shrug without twinning.

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The two sides of the body are different over
here.

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Twinning is basically perfect symmetry.

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Twinning is usually seen as a bad thing for
two reasons.

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One, in animation it makes it hard to see
what the character is doing.

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Twinning.

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Not twinning.

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Two, it is boring.

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Twinning.

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Not twinning.

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One way to avoid twinning is what Felix does
a lot, and that is to offset the left side

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and the right side by one frame.

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I’ll rewind a bit here, and watch how the
left hand comes out later than the right.

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Now they both lower the hat, and the right
hand begins the retreat cycle two frames earlier

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than the left hand.

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Even though both of those hands are exact
copies of each other, no twinning happens

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because the timing is different.

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Back to the shapes here, I’m going to slow
this way down.

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Watch how each of the flowers starts its animation
at a different time.

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The diagonal rows are all on the same frame.

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Even though every object here is going through
the same animation cycle, you avoid the twinning

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problem by staggering in rows.

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If all of the flowers bloomed at the exact
same time, this sequence would be much less

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trippy than it currently is.

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But it’s fine to twin time to time.

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Sometimes it’s even necessary to get the
effect you want!

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I’ll go back to five minutes in and show
you some twinning in the king’s hands.

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Perfect sync.

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Here, the twinning serves a purpose, and that
is to make the king look brutally efficient

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while he dumps the butterfly.

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There are not many more examples of twinning
in Double King.

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You can go through the animation a frame at
a time and you’ll see very rarely are the

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left and right hand doing the same action
at the exact same time.

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Any time they are, it’s for a reason, and
it’s immediately preceded or followed by

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a unique action from the other hand.

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That’s your animation lesson for today!

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If you enjoyed Double King, you can visit
Felix’s channel and really dig deep into

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the evolution of his style.

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There are plenty of fantastical creatures
and disturbing images.

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Finally, some of you are dying to know, how
many drugs did it take to make this stuff?

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Answer: none.

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None!

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Come on, animators are naturally strange.

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You know this.

