WEBVTT
Kind: captions
Language: en

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Oh, you came back!

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Wait, you want more?

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Good.

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This is Scribble Kibble, a show where an animator
talks about animation.

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Fancy that!

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And oh, have I got a treat for you today.

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A treat in the form of...

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If you like animation even a little bit and
you haven't seen this video, stop here and

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watch it now.

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Before I get into everything about it that
is flipping amazing, I have a little preface

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about Gobelins.

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Gobelins?

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Agh, thank you French,for all those silent
letters.

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Gobelins is a god-tier school of visual arts
in France.

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Seriously, if you want to be absolutely mesmerized,
find a place where Gobelins posts its student’s

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videos, and watch everything.

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I have lots of videos from the school I want
to showcase, but we’re starting with MORTAL

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BREAKUP INFERNO because it is my personal
favorite.

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The reason is because the premise of “let’s
make a breakup as dramatic as possible,”

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is illustrated so well by the pacing, the
acting, the animation techniques, and the

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use of color.

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And I can’t resist the symbolism at the
very end.

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That very last shot.

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It screams.

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You cannot miss it, especially not with those
sound effects.

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If you don’t know what I’m talking about
now, just come back in a few years.

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[laughs] Okay.

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An animation like this starts with good planning.

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So the team knew it wanted to create a breakup
story that starts peacefully, abruptly cuts

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to action and gets more and more intense until
it snaps and we’re back to peace.

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That’s where the pacing comes in.

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The toon starts with slow, longer shots, this
smooth, slithering away motion of the man,

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calm blue colors - and then slam!

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The door closes and shot, shot, shot.

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Fast pace.

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That rhythm starts over again after the title.

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Long sequences of looking at the same thing
that get cut shorter and shorter until and

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we only see each shot for less than a second.

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And on top of that we’re getting these insane
color schemes.

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We go from blues in the beginning to reds
to haunted dark blues of the forest and then

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- I love this - the colors collapse on themselves
until skin is hot pink and trees are primary

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colors.

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There’s green on the ground.

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The colors are set up specifically to make
your brain freak out.

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Plus there’s loud climactic music, fast
motion, and the voice actor is screaming at

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this point.

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And one frame later it’s the complete opposite.

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You’re supposed to feel like you’ve woken
up from a nightmare.

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It takes all of those elements - not just
well drawn character animation - to give you

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that feeling.

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The acting in this video is great, by the
way.

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This scene in particular.

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You can see that the fisherman is only interested
in fishing, just as you can see that the girlfriend

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is only pretending to be interested in the
fisherman.

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What she’s really after is her ex.

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It’s acted out both in their body movements
and where their eyes are looking.

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Watch.

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Acting like this is what makes the animation
superb, because all we have to do is look

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to be able to know how the characters are
thinking and feeling.

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I’ve got to escape I’ve got to escape
I’ve got to You’re mine.

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Ha, look at these funny frames I found!

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These are smear frames.

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They help make fast, exaggerated motions and
acting possible.

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In terms of technique, MORTAL BREAKUP INFERNO
uses 2D character animation on top of 2D backgrounds

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and a few 3D backgrounds.

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It all begins with concept art.

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This is very detailed art that helps the video
makers get a sense of the world they are working

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with.

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Then, the character concept art.

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And the character concepts are later turned
into model sheets that the animators can look

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at to make sure they are drawing the same
thing from every single perspective.

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At this point after those concepts are done,
storyboarding comes into play, and we can

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see how the movie should look and be timed
when it's finished.

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Hah, look at this.

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It seems like they had a different ending
in mind at first.

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And now we get into the hardcore drawing.

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First, backgrounds.

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In my mind it’s important to at least have
these drafted out because you need to animate

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your characters with a sense for where the
floor and the sky are, so to speak, and whether

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or not your person’s going to run facefirst
into a tree if they walk left.

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While the background artists are painting
the final backgrounds and building 3D models,

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the animators will take these rough drafts
and start animating.

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As you can see, basic motion sketches come
first.

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On top of these roughs the animator draws
the most important parts in the animation,

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and then they’ll go bark... and then they're
go bark?!

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Woof!

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Woof!

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And then they'll go back and draw every position
in between.

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MORTAL BREAKUP INFERNO also has shading.

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If you’ve ever noticed that a lot of mass
produced 2D cartoons don’t have shading,

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this is why: you have to animate all of the
shading the same way the character is animated.

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Which means individual drawings for every
piece of shading.

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Shading is the bane of my existence.

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Then they added flat colors to the animations.

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And now is when we get into compositing.

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This is where you take your backgrounds and
characters and insert them into a program

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like After Effects and add filters, light,
camera movements, and special effects.

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One thing I find interesting is it looks like
the lines themselves are done in black, probably

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in Toon Boom or something like that.

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But when you see the final image, the lines
are colored, and some of them are imperfect,

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like a paintbrush did them.

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I suspect that an animator or colorest updated
the line colors, and the texture is either

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a line stroke setting in the animation program,
or it’s a filter added only to the linework

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in the compositing stage.

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Slap all of that into a rendering program
with the music and sound effects added and

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you’re done.

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If you want to see more behind the scenes
of MORTAL BREAKUP INFERNO, I’ve put some

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videos from the artists below.

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I’ve already shown some of the pieces from
those videos here.

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Remember to come back next week for the new
show.

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Or I’ll be coming for you.

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[laughing] Oh, and please leave a tip if you
enjoy the show.

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Bye~

