WEBVTT
Kind: captions
Language: en

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Cat

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(Wait, who wrote that into my script?)

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I’ve been saving Missing Halloween for this
day.

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It wouldn’t do to dissect a Halloween cartoon
out of season.

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Watch it here.

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Hah.

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Not much of a surprise, but I am creeped out.

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It’s been at least two years, and this body
isn’t decomposed.

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That is disturbing.

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..
Let me just flip through my monster manual

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here.

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We wouldn’t be dealing with a ghost, so
it must be a zombie, an eternal corpse, or

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a continuity error.

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*shudders*

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Right.

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So, although Mike Inel hasn’t posted an
animation breakdown for Missing Halloween,

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its composition is much more simple than his
recent animations, some of which involve motion

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capture mapped onto 3D models.

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The only scene in Missing Halloween that is
likely to have a 3D element involved is the

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woodland chase.

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It’s the only place where the camera is
moving deeper into the world, instead of panning

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back and forth or zooming in and out.

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If I play the video back one frame at a time
we might be able to tell if it’s 3D by watching

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the consistency of the blades of grass.

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What we’re looking for is not the fact that
the grass isn’t redrawn, but the accuracy

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of the placement of every single object across
each frame.

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Yeah.

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It’s too smooth to be a 2D setup.

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Oh, dang, you can see it a lot better here
(female cop).

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Watch this area of the trees.

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See?

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3D model.

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Way, way too complex of a spacing relationship
to be a series of 2D layers on different z

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coordinates.

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This is a 2D layer background of mine for
comparison.

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Apart from the 3D last third of Missing Halloween,
every shot is an easy set up.

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Start with a background.

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Shade it.

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Use pattern or texture fills like black and
white comics and manga do.

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Make a rough animation of your characters.

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Roughly draw final line art.

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Color.

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Animate lighting highlights.

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Throw an animated filter on top of the whole
cartoon.

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The filter is a mood effect.

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It helps make the cartoon feel more nuanced.

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At this point makes me want to scream because
it’s been buzzing in my face for the past

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two hours and all I want to do is study the
animation underneath.

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A casual viewer won’t be bothered by it
though.

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They’re not flipping through each drawing
one by one or watching the movie at twice

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the normal speed.

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Despite the simplicity of the characters and
the style, the animation itself, the way the

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characters move, is advanced.

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Mike Inel is a superb anime animator.

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If you’re in the mood for more creepy, watch
Compiled Memories.

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Maybe I’ll talk about his truly popular
animations later, but for now I’ll leave

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you to discover them on your own.

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Until next time.

