WEBVTT
Kind: captions
Language: en

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It is great to hear about how you’ve been
inspired to draw, or go back to school, or

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try something new because of Scribble Kibble.
You might not see it from your side of things,

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but I learn a lot by making this show. More
often than not I have to do research to figure

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out how something was done. There’s a ton
of animation techniques out there!

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I haven’t talked about animations without
outlines yet, so at your request the featured

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animation is Temmie Chang’s Potion Shop.

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Cute. Not an especially remarkable story,
but cute and easy to follow.

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More interesting is the animation style because
it has fuzzy edges yet it’s drawn in Flash,

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Photoshop, and After Effects.

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You can’t make this in Flash. Flash can’t
natively make fuzzy lines like this - or at

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least the older versions can’t. So to recreate
this style you would animate your character

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in Flash, export the animation file, import
it into After Effects, and apply a filter

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to the character that makes the edges rough.

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That would be the easy way. The problem with
that is all of the edges on the closeup shots

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are fuzzy. Not just the outside edge of the
whole character, but the inside pieces. A

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filter would only affect the outside edge…
unless you... Hm.

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Style recreation adventure! Let’s try to
make an animation with fuzzy edges in three

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different ways.

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The fastest style is an After Effects filter.
Here is the picture I’m going to recreate.

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First, I’ll trace all of the different pieces
of the character on different layers.

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This is what it would look like if drawn in
Flash. Now, I’ll try exporting this as a

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single animation file. There. Okay, bring
it into After Effects.

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My first instinct is to use a Sharpen effect.
No, no, that’s not right. It makes the edges

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different colors.

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Smart blur. Woah. What the… What is this
noodle soup going on. Weird.

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Okay, this is what we want, but with colored
edges. Not white. Possibly could combine another

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effect with this to keep the edges the same
color. But let’s keep trying filters.

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Nope. Nope. Nope. Cool though.

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This looks promising. Block Load. Uncheck
start cleared. There. Now I can adjust how

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fuzzy the edges are. It’s working on the
edges of all the pieces, which is awesome.

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I didn’t think it would do that. So this
really is that easy to recreate.

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Let’s compare. Hm. Yeah. It’s like the
original, but definitely not the same. But

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the Block Load filter will pixelate your art
and make the edges fuzzy, and it’s so easy

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to do. Drag and drop and fiddle with two control
options. Simple.

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Pff. And here I thought I’d have to export
all of these different layers from Flash independently

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so I could individually control fuzziness
levels on each piece.

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How about attempting method two? This time
I’ll use the Flash CC brush library to get

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fuzzy outlines.

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Make the line thicker and try a couple of
brushes here. This one is pretty close. This

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is the one. Fuzzy all around.

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Now to draw the character, delete the overshot
lines, change the fill and line color. Done.

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I have a very nice lineless, fuzzy edged character
now. The brush library in Flash is great - the

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only problem is that it is very hard on your
computer. I’m getting a lag because of this

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simple drawing. Strange that it’s not affecting
drawing, only when I pan, zoom, or move around.

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Well, call me surprised. I didn’t think
either of those two methods would give very

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good results, but they did. Only one more
thing to try now, the most time consuming

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method to do: animate the basics in Flash,
export every single frame, draw the actual

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animation in Photoshop, and then import the
sequence of frames into After Effects. Or

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animate directly in Photoshop. Yikes. But
I have a sneaking suspicion this may be the

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answer because of the quality of certain lines
on closeup shots. See the semitransparent

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tails on these necklace triangles? And these
other brush imperfections? Those clues are

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like looking at wild Photoshop tracks in the
mud.

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I already drew the smooth character, so I’ll
“export the movie” now. If I had a whole

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animation in Flash, this would export every
individual frame of the animation from every

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single scene.

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Okay, open it up in Photoshop. Honestly the
best way to do this is probably open and paint

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each frame individually and save over it when
finished, but I’m opening it as a movie

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clip.

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Now I’ll brush the 
lines with some different brush tools. Gotta
find the right brush for this.

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There’s so many Photoshop brushes. I’m
just going to use this one. Bah, doesn’t

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look right with pressure sensitivity. I’ll
resort to my sketch brushes.

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Honestly why stick with fuzziness? Look at
all the cool painting techniques you could

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do. Plus, if I were really going to animate
in Photoshop, I would do sketches in Flash

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and then use those as a basis to draw and
paint everything in Photoshop. I would not

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paint over a colored drawing like I’m doing
here.

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Finished painting, export the frame, overwrite
the original. I’ll overwrite frame 2 in

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this case. Open After Effects and import as
a PNG sequence. There’s frame one and there’s

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frame two that I painted on.

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Yeah. Maybe Temmie Chang animated directly
in Photoshop. I know the spells and special

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effects are Flash because they are smooth.
You can see the difference. And I know the

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backgrounds are Photoshop because they are
painted. The real mystery is the characters,

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and what blend of programs she used to make
them.

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This is what makes Scribble Kibble so difficult
sometimes. There are many different ways to

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achieve the same result!

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My name is Reeve, I am almost 13 years old
and I’m a professional artist, apparently.

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xD
Anyways, I love your vids so so so much, they’ve

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helped me out a lot with animations! You are
BY FAR one of my favourite channels!

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Hi Scribbles, my name is Madison. I made you
this picture and I made you look really tough

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and cool. I hope you like it.

