WEBVTT
Kind: captions
Language: en

00:00:01.819 --> 00:00:07.200
Siamés “The Wolf” is a music video animation
driven by its use of positive and negative

00:00:07.200 --> 00:00:08.200
space.

00:00:08.200 --> 00:00:11.990
I’m going to talk about what that is and
how it’s important for animation in particular

00:00:11.990 --> 00:00:15.509
after giving you the chance to watch the animation.

00:00:15.509 --> 00:00:19.140
Here it is.

00:00:19.140 --> 00:00:22.320
A little bit of background on this video.

00:00:22.320 --> 00:00:25.619
It is completely 2D, animated in Toon Boom
Animate.

00:00:25.619 --> 00:00:28.699
Don’t let parts like these fool you.

00:00:28.699 --> 00:00:32.259
Careful attention to perspective is what gives
the animation depth.

00:00:32.259 --> 00:00:37.660
The pink lines in the process video are for
measuring perspective while drawing the artwork.

00:00:37.660 --> 00:00:43.030
I actually learned a new animation term while
doing the research for this episode: Sakuga.

00:00:43.030 --> 00:00:48.510
The word itself just means, “animation,”
but fans of Japanese animation use the word

00:00:48.510 --> 00:00:54.039
sakuga to describe a scene that has much higher
quality animation than the rest of the episode.

00:00:54.039 --> 00:00:55.039
Animators “do good sakuga” to heighten
the drama of the moment.

00:00:55.039 --> 00:01:01.840
So in The Wolf, there’s good sakuga during
every climactic moment and action sequence.

00:01:01.840 --> 00:01:05.920
Now to talk about positive and negative space.

00:01:05.920 --> 00:01:11.350
Except for red eyes and one pink scene, The
Wolf is entirely black and white, which makes

00:01:11.350 --> 00:01:15.250
framing for every part of the animation very
important.

00:01:15.250 --> 00:01:19.729
With only two tones to work with, you have
to be sure the viewer will see the main subject

00:01:19.729 --> 00:01:24.070
of the art first and not get confused by all
of the other black and white things going

00:01:24.070 --> 00:01:25.070
on.

00:01:25.070 --> 00:01:29.720
One of the ways to do this is by paying attention
to positive and negative space.

00:01:29.720 --> 00:01:34.430
Pick any image from the animation, and look:
what is the main subject of the picture?

00:01:34.430 --> 00:01:36.670
What is the less important background stuff?

00:01:36.670 --> 00:01:43.060
The most important things you want your viewers
to see make up positive space.

00:01:43.060 --> 00:01:46.200
Everything else is negative space.

00:01:46.200 --> 00:01:49.640
So if you’ve got a picture of a person,
the person is positive space, the surrounding

00:01:49.640 --> 00:01:56.090
area is negative space, even if there is no
art there and it’s a solid color or transparent.

00:01:56.090 --> 00:01:59.600
Picture of a glass, the glass is the main
subject positive space.

00:01:59.600 --> 00:02:01.930
Surrounding area is negative space.

00:02:01.930 --> 00:02:07.670
You’ll notice some pictures have a really
big area of positive space, and some have

00:02:07.670 --> 00:02:14.690
a really big area of negative space.

00:02:14.690 --> 00:02:19.030
People tend to notice positive space naturally,
but for an artist it’s important to pay

00:02:19.030 --> 00:02:22.830
attention to the shape of these negative space
areas too.

00:02:22.830 --> 00:02:27.090
Checking to make sure the size and proportion
of holes in and around a subject is one way

00:02:27.090 --> 00:02:29.500
to ensure your art is accurate.

00:02:29.500 --> 00:02:35.860
An interesting exercise is to draw negative
space, to see what is not there instead of

00:02:35.860 --> 00:02:36.860
what is.

00:02:36.860 --> 00:02:37.860
The resulting picture should still be the
same.

00:02:37.860 --> 00:02:41.550
The only difference is you focused on drawing
the outlines of empty areas instead of outlines

00:02:41.550 --> 00:02:48.130
of an item.

00:02:48.130 --> 00:02:50.620
Okay blah blah blah, so what?

00:02:50.620 --> 00:02:54.870
Well, artists who are really conscious of
balancing positive and negative space can

00:02:54.870 --> 00:02:59.760
do crazy stuff, like make negative space have
its own shape and meaning.

00:02:59.760 --> 00:03:05.320
They can manipulate emotions by shoving stuff
in your face, or making it tiny and distant.

00:03:05.320 --> 00:03:08.340
They can create optical illusions.

00:03:08.340 --> 00:03:13.310
For animators in particular, checking the
shapes of positive and negative space is important

00:03:13.310 --> 00:03:15.320
for clear posing.

00:03:15.320 --> 00:03:17.900
Is your character an unidentified lump?

00:03:17.900 --> 00:03:21.690
Or does its silhouette actually communicate
something?

00:03:21.690 --> 00:03:26.870
Without colors to work with, The Wolf is forced
to use distinct shapes, and to carefully balance

00:03:26.870 --> 00:03:30.190
how much black and white are in the main subject
versus the background.

00:03:30.190 --> 00:03:34.670
So you get a picture like this, where the
positive space and its shadow have more black

00:03:34.670 --> 00:03:37.220
than the background to draw your attention.

00:03:37.220 --> 00:03:41.700
And sometimes it’s the opposite - the positive
space is predominantly white and the negative

00:03:41.700 --> 00:03:43.850
space, black.

00:03:43.850 --> 00:03:47.760
The Wolf uses black and white for lighting
too, of course, so the animators did some

00:03:47.760 --> 00:03:54.090
really cool stuff, like have the positive
space emerge out of the negative space.

00:03:54.090 --> 00:03:56.480
All of this is negative space, both the black
and the white.

00:03:56.480 --> 00:03:57.920
It’s just a background.

00:03:57.920 --> 00:04:00.180
The wolf is the only positive space.

00:04:00.180 --> 00:04:02.630
It’s hidden at first is all.

00:04:02.630 --> 00:04:06.650
Our brain doesn’t identify white or black
as more important, by the way.

00:04:06.650 --> 00:04:10.270
What your brain does notice is contrast.

00:04:10.270 --> 00:04:14.620
As a result, most of these scenes work just
as well with the colors reversed.

00:04:14.620 --> 00:04:20.000
So as long as your positive space is remarkably
different (in high contrast) from the background,

00:04:20.000 --> 00:04:22.480
your audience will notice it first.

00:04:22.480 --> 00:04:27.310
The fact contrast draws attention is one of
many reasons cartoon characters usually have

00:04:27.310 --> 00:04:32.130
outlines darker than the outlines used on
the backgrounds.

00:04:32.130 --> 00:04:37.970
The Wolf doesn’t have that, so instead the
animators decide when the outlines are going

00:04:37.970 --> 00:04:42.760
to be black to set them apart from the negative
space, and when the outlines are white because

00:04:42.760 --> 00:04:44.410
the negative space is pure black.

