WEBVTT
Kind: captions
Language: en

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Scribble Kibble is a show about animation.

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You want to watch something awesome?

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Let’s watch something awesome.

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Go here.

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Once again proving that animations made in
order to graduate from college are the best.

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Really.

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Watching this is like watching the inner workings
of an artist’s mind.

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Maybe you know what I’m talking about - how
you can hear a piece of music and, even if

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you’ve never heard the music before, create
a story-based animated video in your head

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as the song unfolds.

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Please tell me I’m not the only one who
does this.

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Spirit Chaser is made by Karl “pajackinthebox”
in TVPaint.

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I can’t promise the backgrounds and the
editing are the same program because other

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artists did those parts, but the animation
itself is TVPaint.

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What gives it away are the textured lines
scattered throughout the characters.

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Instead of pure solid colors with no outlines,
textured lines define parts you wouldn’t

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otherwise see, like the arm, mouth, and fingers.

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Now, you can make lines that look like this
in other animation programs, but it’s far

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easier to do in TVPaint.

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I find the choice to use solid lines for the
eyes interesting - actually so interesting

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that I went and asked for the story.

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Karl says that in some of the original character
designs he used the textured lines the same

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way you see here, except also on the eyes.

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But… the eyes didn’t pop very much.

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He tried the solid lines and viola, the eyes
stand out a lot better.

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Eyes are very expressive parts of characters,
so most of the time in animation you want

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to make sure they stand out instead of just
blending into the colors and lines around

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them.

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Take some time to appreciate all of the work
that goes into animating these lightning paths

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in a way that makes it look natural.

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Effects animation is a bit different from
character animation.

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In order to do it well you need both a good
sense of how nature moves AND a taste for

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invention.

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A lot of invention goes into effects.

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It’s easy to look up pictures of foxes.

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Good luck finding a real world reference for
an electric smoke explosion.

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Uuurgh, I just love everything about this
animation.

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It has the rising action, the point of downfall,
and then the redemption.

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Woo!

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Everything you need for a nice clean story
arc.

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What’s amazing is animator Karl also made
the music and the music is dang good.

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I wouldn’t have expected it to be made by
the same person.

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The nice thing about this is the song is made
for the animation without the extra step of

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explaining to a musician what needs to happen.

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Musicians make music for animations all the
time with awesome results, but there’s always

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going to be that slight disconnect between
the vision the animator has and how the musician

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interprets that vision.

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Or vice versa.

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Spirit Chaser is a pure combination of animation
and music.

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That’s why you feel such a strong connection
between the two when you watch it.

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The sound design is also really nice.

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Those are the sound effects and the noises
you hear that fill the white space.

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And that’s by Ryan Meadows.

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I enjoy pointing out the different crew members
it takes to make an animation.

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While I’m on that subject if you check the
thank you section you’ll notice video game

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characters like Jak and Daxter, Spyro, Master
Chief, hahaha.

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Spirit Chaser does feel like it could be a
video game.

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Main character, companion character, nemesis.

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I’d play it if it were a game.

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Alright, that’s a wrap.

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If you liked the music from the animation,
there’s a link to a brand new set of music

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tracks by Karl below.

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So what about you?

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Are you ready to fight your inner demons?

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Oh, you were just waiting for me to say something
about this part, weren’t you.

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Bad.

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Go home!

