WEBVTT
Kind: captions
Language: en

00:00:00.340 --> 00:00:04.460
Scribble Kibble The Animation Show
You went to college for this?

00:00:04.460 --> 00:00:08.120
What’s it like to work for an animation
studio?

00:00:08.120 --> 00:00:12.960
Well, that depends on what your job there
is, how big your studio is, and whether or

00:00:12.960 --> 00:00:17.720
not you’re producing for episodes or a feature
length film.

00:00:17.720 --> 00:00:19.360
For today let’s stick to episodes.

00:00:19.360 --> 00:00:24.750
As far as jobs go, you’ll get a basic idea
of what they are by looking at how an episode

00:00:24.750 --> 00:00:27.300
of Steven Universe is made.

00:00:27.300 --> 00:00:33.640
First, A small team plans the overall arc
for the whole season, then comes up with episode

00:00:33.640 --> 00:00:34.640
ideas.

00:00:34.640 --> 00:00:40.540
Once the ideas are ready, if the show is script-driven,
writers draft up each episode.

00:00:40.540 --> 00:00:46.420
But if the show is storyboard-driven like
Steven Universe, there are no scripts.

00:00:46.420 --> 00:00:50.879
Instead, one writer makes a skeleton outline
of major plot points.

00:00:50.879 --> 00:00:56.870
It’s the storyboard artists who flesh out
the episode, write the dialogue, draw the

00:00:56.870 --> 00:00:58.160
key emotional expressions.

00:00:58.160 --> 00:01:01.120
Eventually you get a finished storyboard for
the whole episode.

00:01:01.120 --> 00:01:03.989
When the show director approves the storyboard,
then everything happens at once.

00:01:03.989 --> 00:01:07.170
Background Art, Rough Cut Music, Voice Acting,
Rough Animation

00:01:07.170 --> 00:01:13.659
Once finished, all of those jobs roll up into
an animatic, which is like a giant reference

00:01:13.659 --> 00:01:16.780
movie the animators use to make the episode.

00:01:16.780 --> 00:01:21.709
Outsourcing the animation part of a TV series
is common.

00:01:21.709 --> 00:01:26.029
Two different Korean studios animate Steven
Universe.

00:01:26.029 --> 00:01:31.450
Within the studio some people will be in charge
of character animation, some might focus only

00:01:31.450 --> 00:01:37.259
on special effects or lighting or cleanup,
some are supervisors who make sure nobody

00:01:37.259 --> 00:01:41.679
falls behind and pick up slack wherever it’s
happening that day.

00:01:41.679 --> 00:01:45.719
The studios send finished animation back to
the US a piece at a time.

00:01:45.719 --> 00:01:50.939
As each piece arrives the Steven Universe
team fixes animation errors and adjusts parts

00:01:50.939 --> 00:01:52.270
that might not look right.

00:01:52.270 --> 00:01:56.729
While this is going on a sound designer adds
sound effects and the final version of the

00:01:56.729 --> 00:01:57.729
music.

00:01:57.729 --> 00:02:02.099
Put the corrections and finished audio together
and you get the semifinal episode.

00:02:02.099 --> 00:02:06.279
The production team and network executives
review the episode.

00:02:06.279 --> 00:02:11.269
On rare occasions something still needs to
be changed, and at this point it’s expensive

00:02:11.269 --> 00:02:14.909
to make changes but it does happen.

00:02:14.909 --> 00:02:17.370
After this final review you get your episode.

00:02:17.370 --> 00:02:22.290
And here’s the real kicker - at any given
time the studio is making multiple episodes.

00:02:22.290 --> 00:02:27.349
So when the animators begin working on episode
1, the storyboard artists start episode 2

00:02:27.349 --> 00:02:33.870
and the writers are making episode 3.

00:02:33.870 --> 00:02:41.980
There’s a fantastic book which describes
all of the Steven Universe production process

00:02:41.980 --> 00:02:46.969
it in far more detail, titled “Steven Universe:
Art &amp; Origins.”

00:02:46.969 --> 00:03:00.969
You’ll get to hear more about working in
a studio from a special guest after the break.

00:03:00.969 --> 00:03:01.969
---

00:03:01.969 --> 00:03:09.180
S: Now that you know generally how TV animation
happens, what is studio life really like?

00:03:09.180 --> 00:03:12.409
Well, let’s talk to a an animator who’s
worked at one!

00:03:12.409 --> 00:03:14.120
Please welcome Onion Skin.

00:03:14.120 --> 00:03:15.490
O: Hello everyone!

00:03:15.490 --> 00:03:17.319
S: You’re an animator.

00:03:17.319 --> 00:03:20.060
People have the impression that when you become
an animator, you pick a studio and that’s

00:03:20.060 --> 00:03:22.689
where you work.

00:03:22.689 --> 00:03:24.290
Is that really what it’s like?

00:03:24.290 --> 00:03:28.150
Are you just sitting at a desk animating at
one studio for the rest of time.

00:03:28.150 --> 00:03:32.290
O: If you could do that I’m sure a lot of
people would be very happy because that is

00:03:32.290 --> 00:03:34.599
stability.

00:03:34.599 --> 00:03:36.920
This is an industry that doesn’t have a
lot of stability.

00:03:36.920 --> 00:03:39.280
You tend to work a lot more on contract.

00:03:39.280 --> 00:03:43.739
S: Small studio versus mid-sized studio.

00:03:43.739 --> 00:03:49.810
What’s the difference of working with a
small team of 5 people and a bigger team of

00:03:49.810 --> 00:03:50.940
40?

00:03:50.940 --> 00:03:55.280
O: As things increase you need a lot more
organization.

00:03:55.280 --> 00:04:01.829
When I was in the smaller one - this is when
we were doing the Dr. Who animations - and

00:04:01.829 --> 00:04:07.299
that started off with about 5 animators and
over time we grew it to about 20 or so.

00:04:07.299 --> 00:04:13.409
We had to learn on our feet how different
roles work and how they support each other.

00:04:13.409 --> 00:04:18.630
Because when there were only 5, we didn’t
even use a storyboard at first.

00:04:18.630 --> 00:04:21.630
We could just talk about what happens.

00:04:21.630 --> 00:04:27.949
But when we got to about 25 to 30 people,
then we realized that continuity was starting

00:04:27.949 --> 00:04:28.960
to fall down.

00:04:28.960 --> 00:04:33.860
That’s when layout artists come into it
and you employ someone full time where basically

00:04:33.860 --> 00:04:38.700
their job is to make sure every character
is situated in the right spot.

00:04:38.700 --> 00:04:42.039
S: What’s your day-to-day life like when
you’re actually going to the studio and

00:04:42.039 --> 00:04:44.669
you’re here to produce the show and you
have a deadline?

00:04:44.669 --> 00:04:51.539
O: Depending on the show it’s just a Monday
to Friday 9-5 and that’s it, and then there’s

00:04:51.539 --> 00:04:57.770
others where it’s on a quota basis and you’ll
get paid based on how many seconds you produce.

00:04:57.770 --> 00:05:00.770
Or you’ll have a combination of the two.

00:05:00.770 --> 00:05:06.200
You’ll work Monday to Friday but you have
an expected number of seconds that you also

00:05:06.200 --> 00:05:07.200
have to get done.

00:05:07.200 --> 00:05:11.020
S: Say you’re an aspiring artist and you’ve
practiced for years, maybe gone to school,

00:05:11.020 --> 00:05:14.630
but haven’t been on a production team before.

00:05:14.630 --> 00:05:20.220
What is the most surprising, unexpected thing
about working at a studio?

00:05:20.220 --> 00:05:23.760
O: How to accept notes and critique.

00:05:23.760 --> 00:05:27.830
When you spend a lot of time putting your
heart and soul into something, and a director

00:05:27.830 --> 00:05:33.729
or lead will just slam it and tear it apart,
and a lot of the time say, “Do this again

00:05:33.729 --> 00:05:37.240
from scratch,” and you’re like, “Man
that took me a whole day.”

00:05:37.240 --> 00:05:38.730
That is very humbling.

00:05:38.730 --> 00:05:43.169
And you gotta get used to it and take it on
the chin, and that’s how it goes.

00:05:43.169 --> 00:05:48.560
O: Very, very talented artists will come out
of college but that talent’s gone to their

00:05:48.560 --> 00:05:52.220
head and they don’t like accepting critique.

00:05:52.220 --> 00:05:56.960
They barely last a few weeks, not because
they get fired but because they leave.

00:05:56.960 --> 00:06:02.210
It’s a real shame because they have so much
potential but their ego gets in the way.

00:06:02.210 --> 00:06:05.169
S: Yeah, learning to accept critique… that’s
a long road.

00:06:05.169 --> 00:06:07.630
I think it’s hard for some people.

00:06:07.630 --> 00:06:08.870
This has been so great.

00:06:08.870 --> 00:06:13.370
Thank you for coming on the show and I hope
that we’ll see you back again some other

00:06:13.370 --> 00:06:14.370
time.

00:06:14.370 --> 00:06:15.370
O: I hope so!

00:06:15.370 --> 00:06:16.370
There’s much more to talk about.

00:06:16.370 --> 00:06:19.960
S: So much to talk about that we started a
podcast called Animoot all about animator

00:06:19.960 --> 00:06:20.960
life and struggles.

00:06:20.960 --> 00:06:27.959
Catch that and today’s guest star Onion
Skin in the description below!

00:06:27.959 --> 00:06:28.959
---

00:06:28.959 --> 00:06:36.370
Last time I challenged you to draw this image
with the hand you don’t normally use.

00:06:36.370 --> 00:06:39.580
Let’s see what you came up with.

00:06:39.580 --> 00:06:41.550
This one turned out pretty good -- oh, but
Pearl.

00:06:41.550 --> 00:06:45.440
She looks like she has a beak!

00:06:45.440 --> 00:06:47.080
Matt sent a note with this one.

00:06:47.080 --> 00:06:49.260
It says: I tried.

00:06:49.260 --> 00:06:52.720
Oh my gosh, this is amazing.

00:06:52.720 --> 00:06:57.270
It’s like abstract art that goes up in a
gallery.

00:06:57.270 --> 00:06:58.680
Geeze, this is really good.

00:06:58.680 --> 00:06:59.880
Did you trace it?

00:06:59.880 --> 00:07:04.000
Even if you traced it with your off hand,
this… you’re ambidextrous!

00:07:04.000 --> 00:07:06.750
You can use both hands.

00:07:06.750 --> 00:07:10.440
I love this one so much.

00:07:10.440 --> 00:07:11.729
Hee hee.

00:07:11.729 --> 00:07:14.440
“Oh Dear We Want Death”

00:07:14.440 --> 00:07:15.699
These are fantastic.

00:07:15.699 --> 00:07:19.080
I’m really glad you guys sent stuff in.

00:07:19.080 --> 00:07:24.729
Wow, this is completely done with the non-dominant
hand and it’s pretty amazing.

00:07:24.729 --> 00:07:26.440
I’m impressed.

00:07:26.440 --> 00:07:30.720
[laughing] There was an attempt.

00:07:30.720 --> 00:07:31.940
Absolutely beautiful.

00:07:31.940 --> 00:07:32.940
Yes.

00:07:32.940 --> 00:07:35.090
Hey, you got creative with this one.

00:07:35.090 --> 00:07:37.900
You kind of made it into your own illustration.

00:07:37.900 --> 00:07:39.169
It looks like a title card.

00:07:39.169 --> 00:07:41.770
This should be the title card for this segment.

00:07:41.770 --> 00:07:42.770
Those are the highlights.

00:07:42.770 --> 00:07:45.900
Thanks to everyone who submitted one, even
if it didn’t show up.

00:07:45.900 --> 00:07:49.499
Look for the next art challenge in Scribble
Kibble 103.

