WEBVTT
Kind: captions
Language: en

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Hey, this is a show.

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Here’s what it’s called.

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It’s about animation.

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Today’s topic of choice is animating with
vectors versus animating with rasters.

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Now, if you don’t know what that means listen
up!

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Raster based images are made out of pixels.

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MS Paint, Photoshop, and pretty much the majority
of drawing programs are raster based.

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The important thing for animation about this
is that with images made with raster programs

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get more and more pixelly as you zoom in.

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That’s bad news for animation.

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It means if you didn’t make your drawing
big enough, when you go to zoom in, the quality

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is going to be ptbbhphph.

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Bad.

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Which brings us to vector images.

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Vectors are made out of math.

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The computer calculates what goes where, so
you can zoom in or out and the picture stays

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the same.

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This is great for animation, because you can
move your camera around and do whatever you

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want without worrying.

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You can distort the heck out of something,
and it's not going to get pixelly.

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See.

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Here's the difference.

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So then the question is why doesn’t every
animator use vectors?

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Ah, my answer to you is this episode’s featured
animation, The Bear King.

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Have a look.

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The Bear King is made purely out of raster
images.

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And this is where rasters dominate vectors:
detail.

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Painted backgrounds, hand drawn characters,
things with edge, detail, painted effects,

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complex lighting and shading - to accomplish
that in a vector program is… difficult.

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It’s like comparing a painting to paper
craft.

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If you wanted to make the painting out of
cut up pieces of paper, it would take a very

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long time and in the end it still wouldn’t
have the same feel as the painting itself.

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And The Bear King’s backgrounds are all
painted in Photoshop.

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Ah, but that’s not all!

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Notice how these pieces are independent from
the main background?

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How the camera is zooming in here, but the
trees don’t turn into pixels?

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That’s because animator Kristin Rakochy
planned these shots.

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She knew the biggest the tree needed to be
was this much, so she drew it that big.

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Then she was able to zoom out to here.

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And that's where the zooming starts.

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See, zooming out with a raster is fine.

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No pixelation for zooming out.

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The problem is when you zoom in to larger
than 100% of the original drawing, and then

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it... it.. like look at what I’m doing right
now.

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See.

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I’m doing it.

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But I’m a vector, so you can get as close
as you want - OH GEEZE come on!

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Not that close.

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I know it’s the internet and everything,
but personal space.

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Sheesh.

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The characters in The Bear King are also rasters.

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In fact, they are all hand drawn on paper,
scanned into the computer, and then colored

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in ToonBoom Harmony.

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Again, this is fine, as long as the drawings
on the paper are big enough for your animation.

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If they’re bigger than needed after scanning
it’s easy to scale them down on the computer.

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So bigger is better.

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With rasters, yeah.

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Better to draw too big than to draw too small.

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I really wish we could get a 1080 or even
720 resolution of The Bear King.

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I want to see this spectacular scene transition
sharp and clear, without the blurriness! (sigh)

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By the way, the style of Kristin’s hand
drawn animation is what gives the characters

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that raw edgy look to them.

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Even when they’re standing still the lines
are moving.

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It’s a technique that is time consuming
because when the character isn’t moving

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you still have to draw it again anyway so
the lines around it are different every time

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and they keep changing to give you that effect.

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In terms of the story of the video, what I
want to know is - which animal is this guy?

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Or does he not have an animal side?

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That’s all for now.

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See you next week.

