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Kind: captions
Language: en

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Survived the last episode eh? Darn. Shaking
you off is proving to be harder than I thought.

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Let’s continue Good Writing Bad Writing
with The Shepherd. Here is the place to watch

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it.

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It’s just so fricking good! The end hits
you with the big reveal that it’s not just

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the shepherd with all the sheep, it’s the
lady with all the cats, the guy who feeds

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flocks of pigeons - these people are protecting
the earth from monsters. Way to paint your

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small story into the bigger picture of the
world.

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If I could stop vibrating with excitement
that’d be good.

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The Shepherd is the complete opposite of Tiger,
which we saw last episode. Which makes it

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interesting that the creator of Tiger is part
of the team that made The Shepherd because

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Tiger is a mess. It tried to gradually build
up a world of mysterious things happening,

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but in the end all it did was leave us confused
- or arguing about what it means. Tiger is

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better suited as an attempt at surrealism
than anything else.

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The Shepherd also tries to gradually build
up a world. And holy fright, it succeeds.

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Because, unlike Tiger, The Shepherd is clear.
It gives us a mystery and clues and then answers

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them. Tiger didn’t give us any clues, it
was just like pbtbhtbth this happened. Then

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this happened. Here’s a strange event, and
uh… no hints about what it means.

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Yes, it’s cool to leave some elements of
your story open for imagination, but if you

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don’t resolve anything it gets very frustrating
for viewers very quickly. Lobbing unanswered

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questions at us is lame. Honestly, if you
build a good story, fans will make up their

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own questions and answer them, like figuring
out characters’ pasts and relationships

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and futures and other parts of the world that
might exist. Fanfiction. Fan art.

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So that’s the comparison between Tiger and
The Shepherd, but it’s hard to see what

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builds any good story without taking the wall
apart and looking at the individual bricks.

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Here are the building blocks of a story that
you probably learned in school.

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Characters, Setting, Plot, Conflict, Resolution.

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And here’s my short list.

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Characters
World

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These other things are conventional storytelling
methods. You can tell stories in unconventional

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ways. You don’t need resolution. Drop your
readers off a cliff if you want. Slice of

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life stories usually don’t have a central
conflict that affects every episode. Heck,

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individual episodes may not even have a conflict.
They could just be a fun vacation day at the

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beach.

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The short list is Characters and World because
you can tell a character driven story or you

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can tell a world driven story. Anything else
is totally dependent on these two elements.

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You don’t have a plot, conflict, or resolution
without a world or characters. And you will

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find that a good story has either an interesting
world or relatable, flawed characters - if

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not both - and that information about the
world and characters tends to be gradually

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revealed instead of dumped on us all at once.

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As far as animations go, most are character
driven. As you watch these animations you

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get to know what the characters are like,
and you’ll become able to anticipate how

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they will react to a situation. Your interest
is mainly in the characters and how they’re

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doing.

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The Shepherd is more a world driven story.
We have characters, yes, but the point of

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the animation is to reveal this secret space
alien side of the world. This is one of the

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reasons there is no dialogue in the animation.
If the characters talked, it would, well,

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give them more character, and that would make
them distracting. Keep the characters simple

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so the focus stays on the events that are
happening.

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The Shepherd is all about the gradual reveal.
Let’s take a stroll through the story to

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see how it smoothly moves us from small village
life to secret sci fi space hero.

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Starting off with a bang. I immediately forgot
this happened because the next scene is an

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action chase scene, but I remembered the comet
later when some hints kicked me in the short

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term memory.

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First hint is how the villagers react to the
shepherd. They’re scared of him. We don’t

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know why right now, but it’s enough to tell
us something is up here. Why would a guy with

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a meat cleaver back down from an old man?
Knife beats stick. Yet the butcher is scared

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of the shepherd.

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A sheep eats a bird. I loved this shot. I
laughed. It’s so out of place. I thought

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the animators were just being funny but no,
this is also a clue that this world is weird.

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It’s great because you should know the sheep
are monsters just for this, but everything

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else is so normal that it seems impossible.
So you write the carnivorous sheep off as

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a joke.

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As a result, it isn’t until the three minute
mark that we realize this is more than a simple

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boy, sheep, and shepherd story. A strange
beeper goes off and the camera pans up to

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remind you about the mountain at the very
beginning of the film. Plus, creepy nightmare.

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Sheep eyes are creepy.

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At this point the audience knows something
is wrong. Now the writers are free to start

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revealing the big guns. We go into the sci
fi part of the cartoon. Strange doors, suits

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with multiple arms, schematics for a shepherd’s
crook, fancy maps and weird languages.

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From here, the story could have gone to default
save the world mode, no more growth. But the

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momentum keeps building.

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We find out the shepherd is the one with multiple
arms. So he doesn’t have a weird space alien

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collection, he is a weird space alien.

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Big battle, and oh my gosh what horrible thing
is going to happen to the alien, oh. Oh my

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gosh all the sheep are aliens. That’s why
they eat birds!

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The writing guides you to be able to understand
the world. To make sense of what didn’t

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before. You went from being an average person
to a person who is in on this big secret.

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Just like the kid protagonist here.

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Story over, good story, NO, this event isn’t
exclusive to one small village. There are

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more fighters out there! More monsters! Protect
the planet! Heroic overture yay!

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A very satisfying ending, but still with lots
of room for more stories. That’s a good

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ending.

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Of course the interesting thing is that if
there were to be more stories, there would

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need to be character development. The cartoon
would move from being world driven to being

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character driven because we’d be hard pressed
to watch a thirty minute episode without any

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dialogue, and without any more information
about the characters’ feelings, motives,

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and histories. We get a sense of personalities
from The Shepherd, but in this short time

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we don’t really know the characters. And
right now, we don’t need to. It’s a good

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story about secret heroes in a normal world.

